My thoughts, rapid fire:
At first I thought the camera was too zoomed in, but it works well surprisingly.
I like how weapons have a visible durability.
The physics has a nice springy-ness to it. It feels cartoony but at the same time high commitment. I like it.
I couldn't tell that items were picked up with "D" until I saw the prompt on top of the knife.
Enemies take too much health.
The knife does too little damage for the amount of time it takes to start up. An autocombo is just the better option.
Enemy patterns are too repetitive.