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Amni3D
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    3DCG and cel-shading nerd. I like fast video games.

    Joined on 1/5/19

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    Experimental 3D Shmup [MINI DEVLOG]

    Posted by Amni3D - February 8th, 2020


    I'll update you guys more, so let's take a try at these mini dev logs. A 3D flight sim shmup. I won't bore you on details you can figure out yourself once a demo drops. So some prototyping screens:

    iu_92250_7239070.jpgiu_92251_7239070.jpgiu_92252_7239070.jpg


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    Comments

    Awesome if you have a youtube channel you can maybe give some tutorials

    Maybe. There's some non-standard tips I can drop. Like the "Sonic Xtreme fisheye vertex shader" I made for Flow Runner isn't very documented.
    Actually it's a good idea. If my potato PC can put up with video editing..

    Bro that is SICK. I'll pay for a game like that on Newgrounds!

    I'm hoping the final game would be fleshed out enough you wouldn't just think of it as a web game. But it is looking very rough, very prototype-y. But overtime less so.

    I plan on dropping demos on Newgrounds as I progress development.

    @YoungGameDev @Amni3D This ain't a potato if you can make this

    Oh it's totally a potato PC. Unity and other tools I use are pretty humble about what system they can run on.
    Compare that to Unreal which wants a nuclear reactor minimum to function.