I'll update you guys more, so let's take a try at these mini dev logs. A 3D flight sim shmup. I won't bore you on details you can figure out yourself once a demo drops. So some prototyping screens:
3DCG and cel-shading nerd. I like fast video games.
Joined on 1/5/19
@YoungGameDev @Amni3D cool
Bro that is SICK. I'll pay for a game like that on Newgrounds!
I'm hoping the final game would be fleshed out enough you wouldn't just think of it as a web game. But it is looking very rough, very prototype-y. But overtime less so.
I plan on dropping demos on Newgrounds as I progress development.
@YoungGameDev @Amni3D This ain't a potato if you can make this
Oh it's totally a potato PC. Unity and other tools I use are pretty humble about what system they can run on.
Compare that to Unreal which wants a nuclear reactor minimum to function.
YoungGameDev
Awesome if you have a youtube channel you can maybe give some tutorials
Amni3D
Maybe. There's some non-standard tips I can drop. Like the "Sonic Xtreme fisheye vertex shader" I made for Flow Runner isn't very documented.
Actually it's a good idea. If my potato PC can put up with video editing..